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Scratch Jumping Game Step 3 @RRIS

Posted by on 18/03/2022

This week the digital leaders learnt how to stop the game if your sprite touched an obstacle (second sprite) instead of managing to jump over it. We also added code to ensure that the sprite returned to the home spot each time the game was reset.

“I had to remember to check I was writing the code on the correct sprite.”

“The sensing block is really cool that your sprite can realise when something is touching it.”

Code for your obstacle – the game stops when your obstacle touches your sprite
Code for your sprite – ensuring it returns to the home spot when the game restarts

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